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Racking a shotgun with one hand à la Terminator 2. These moments are what make Bullet Train work. Here, it’s about holding a pistol in one hand and a pump-action shotgun in the other, firing each, then slowing time to throw the pistol into the air, racking the action of said shotgun, catching the pistol, and resuming the bullet buffet. Some of the best first-person shooters are about circle-strafing, jumping, positioning - the spaces in between every trigger pull - but Bullet Train doesn’t occupy that same space. Once I acclimated to not having traditional movement, I realized that without the use of my feet, it was up to my hands to bring satisfaction to this gunfight. Like an inexperienced lover, I initially chose to deal death in the most simple yet effective ways I knew how. I dilated time, various rifts opening for me, beckoning for me with large text decrying SHOTGUN or GRENADES, as if I was window shopping for more murderous methods. The subway doors slide open, the two pistols in my hands becoming deleterious paintbrushes capable of crossing out whoever I came across. Since teleporting and dudeshooting are all I was going to be doing, I was ready.įwiiiish.
Lethal enforcers 2 train how to#
After this, I was taught how to pick up weapons (by using a button near my ring and middle fingers with either hand), which felt natural in a way I hadn’t anticipated. Using a face button on the controller in my left hand, I could simultaneously slow down time and aim at a (Oculus) rift and quickly warp through space. An authoritative man spoke to me through the headset, telling me that as an agent, I needed to become acquainted with teleportation technology. A cheery Oculus representative gave me a brief tutorial as the demo began, but her instructions made it seem more complicated than it actually was.
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The Touch had a pleasant heft to it that I wasn’t expecting, and it didn’t do that weird clicksquish thing that some controllers do when you squeeze them. My brief time with Bullet Train had me equipped with and Oculus Rift and Oculus Touch. However, it turns out being able to physically manipulate murder machines with your hands makes for a far more compelling experience than just pushing thumbsticks or pulling triggers. People would likely write it off as a smooth but hollow bite-sized tech demo. Were this a traditional first-person shooter with guns bolted onto your hands, it wouldn’t garner much in the way of attention. Instead of a simulation following legislators dealing with the political red tape surrounding the bullet train between Los Angeles to San Francisco, Bullet Train is about teleporting around a train station and shooting dudefaces. The other day at Oculus Connect 2, Epic Games announced its newest VR demo, Bullet Train.